Maker Faire

In case you hadn't heard, we were at Maker Faire this weekend. We had a booth in the Fiesta Hall, in the corner. It was very dark, very loud, and we couldn't really take any effective pictures of our setup. Instead, console yourselves with the above shot of Master Chief meeting a 1-man band. Our booth was filled with games that focused on creating, rather than destroying. In case you hadn't heard, we were at Maker Faire this weekend. We had a booth in the Fiesta Hall, in the corner. It was very dark, very loud, and we couldn't really take any effective pictures of our setup. Instead, console yourselves with the above shot of Master Chief meeting a 1-man band. Our booth was filled with games that focused on creating, rather than destroying. Except for Retro City Rampage, which focuses mostly on the 1980's. Brian Provinciano was nice enough to create a special build of the game for us to show at the booth, and it was a huge hit. Of course, the biggest hit game in our booth was Minecraft. There were kids glued in front of it from open to close both days of the faire. Many a parent walked into the Fiesta Hall and immediately lost their child to our booth. Some lamented that their children didn't get to see anything at Maker Faire because they would not leave our booth. Videogames are kind of like a digital pied piper. It was exciting to see people nostalgia over our old game equipment on display in what we called "memory lane." Lots of dads and moms showed their kids what they used to play, be it the Magnavox Odessey 3000, the Atari VCS, or even the Fairchild Channel F. No one who came to the booth could identify the Pippin on sight. On Saturday, Nolan Bushnell spoke in the Fiesta Hall. He signed our VCS box, and we discussed the museum with him for a bit. He believes in education that doesn't involve classrooms and lectures, and we have to agree. More on this later, though. Finally, Joe Decuir stopped by and also signed the VCS box. Joe helped to design the TIA chip in the Atari 2600, and was a wonderful fellow to talk to. He also programmed Video Olympics, and is credited with helping to program the best 2600 game: Combat.

Open Hours:
Weekends, 12PM-6PM
Gen. Adm: $5, Memberships Available

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