I’ll admit it: We’ve not done enough to show off our magnificent collection. We spend most of our time trying to organize and stash it away on shelves and in boxes, but we just don’t take the time we should to take photos and explain the significance of some of our acquisitions. This blog post is an attempt to right this wrong.
Three weeks ago, we had a very large donation from a gentleman in the valley. He donated an extensive set of Atari 8-bit computer software and documentation, including a binder with the entire Atari 8-bit OS source code printed out. It’s about 30 pages. This same fellow also donated a complete Odyssey, with all the overlays and goodies that came along with it back in the day. A true tech writer and engineer, this fellow had binders of Compute Magazine all three-hole punched and ordered by month. Dozens of programs are listed out in these magazines, with pages of numbers and checksums at the end of each line. But my personal favorite in this donation was The Nightmare, an Atari 8-bit adventure horror game written in BASIC. Why is this game significant? Because it was written entirely by Marc benioff, founder and CEO of Salesforce.com. He’s come a long way! Evidently, no working copy of this game exists online, so we’ll have to work to get it saved. That’s a tall order, as reading 5.25″ floppies into a modern PC is hard enough without having to cross back over into old formats. We’re working on it, though.
From Pittsburg, Pennsylvania, Aliruu has been slowly mailing us all of his duplicates. A dedicated collector, Aliruu has accumulated a great number of duplicates in his collection, due to purchasing lot auctions. As a result, we now have an extensive Japanese Sega Saturn collection, all of which is alphabetized and cataloged, and therefore cannot be photographed in any beautiful way without me messing up the order and being completely unable to put them back properly. Our currator reads Japanese, but I do not. Instead, take a gander at these PC Engine games also donated by Aliruu. I assume these were somehow included in his Saturn auctions. We’ve got a long way to go to complete our PC Engine collction, but this is not a bad start.
One of the really frustrating things about running a museum like this is the absolutely terrible shape of some of the hardware we have to deal with. Case in point is the Atari Jaguar CD. We have three of them, and none of them work. This is par for the course, evidently. I’m unaware of any emulator for the Jaguar CD, so this nice row of Jaguar CD games will probably never be played. Hopefully, something will change. Either an emulator will appear, or we’ll magically figure out a way to fix our broken Jaguar CD’s. I wouldn’t bet on either happening next year, though.
Of course, what videogame museum would be complete without mountains of Atari 2600 cartridges? We actually have 3 copies of Miner 2049er, but one of them is on display up front next to our signed Atari 2600. But in this small shelf of games, we can see just how desperate and marketing-driven the market for Atari 2600 games became. Name This Game, for example, was built enitrely around a marketing campaign to get kids to try and name the game. The winner would recieve a lavish prize, of course. Then there’s Lost Luggage, a game about finding your luggage. Two carts over from that, the brown title you can’t read is MASH. Yes, they made a game based on MASH. I don’t think Hot Lips is a playable character.
This is a rather blurry image of some of our long-box PSX games, and our Japanese Dreamcast collection. That’s also from Aliruu. The man is a fan of Japanese Sega consoles, what can we say? You may also notice the two boxed collectors editions of Lunar. Those were very hot items back in the day, for collectors, but these days, most of the old RPGs Lunar have been rereleased so many times, their original collectors editions have fallen in value. Game collecting is a fickle mistress.
Another donation from our friend, the tech writer in the valley, this Trak-Ball Controller for the Atari 2600 is a remarkable find. Quite rare, and pretty much useless except on a very few games, this was the sort of accessory that didn’t sell well, and thus became a collectible. That’s all for now, but we’ll try to keep posting images of our collection more often.